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                 #include "vg.h"           // Required for the standard Vega classes
 void 
 // // Sanity check we need a pointer // if( swNode == NULL ) return; if( state == true ) { pfSwitchVal( swNode, PFSWITCH_ON); } else{ pfSwitchVal( swNode, PFSWITCH_OFF); } 
 
 } // turnSwitchOnOff 
 
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